So I know a quite a few nuzlockers have made journals/art about that 2013 Nuzlocke Extravaganza thing that happened a few days ago…and I am going to join in on the celebration.
I surprisingly won first place in all the categories I was nominated for…like seriously, I really was not expecting this at all. If anything, I am incredibly surprised and honored for this. I really cannot thank you guys enough for supporting my comic this much.
Honestly throughout this entire extravaganza shenanigans I was not feeling great at all. I was going through a ton of tough academic issues in school so I was trying to not concern myself over these things much…but I still got a some shit concerning my run getting nominated/being voted for on various categories. Overall the entire tension between voting and nominating got bad for me that I felt unhappy and tried to avoid the polls and forums during this period.
I doubt the hate over my run is going away anytime soon, but the fact that a majority of you guys were supportive of my projects and irl decisions just really makes a difference to me.
ANYWAY, I really thought this year’s nominated runs were really great and I believe you should check them out here. FYI, I included the second and third place winners of Best Rival/Saddest Death/Best Plot/Best Comic in the pic above as tribute to the artists/writers who got their work recognized!
If you want to check them out, click the links below.
Episode 001 is up!
Sorry for having to use tumblr video player but I don’t think this is worth posting on my yt
But yeah, Jordan you dork
Let’s first get the definition of phytochemicals out. It makes more sense that way.
Phytochemicals are chemical compounds that occur naturally in plants (phyto means “plant” in Greek). Some are responsible for color and otherorganoleptic properties, such as the deep purple of blueberries and capsaicin in peppers.
So in my Q/A #1 I had Laila explain how she already stores unsavory chemicals in her leaves to ward off some predators…and that she can build that stuff up to make it unpleasant for a herbivore if they felt like making her a snack. And this is based on an actual natural plant phenomenon. Seriously, plants DO have varied defense mechanisms against various injuries and other insults!
If anything Kynim from Diamond is an exaggerated caricature. Basically if you imagine a grumpy version of me with a short temper and violent tendencies you might get the nuz character in question. Besides that I don’t really relate to my nuzlocke character on a personal level.
Also my fav gym leader is Fantina and Byron so it’s weird when people assume I have the dokis for Roark irl when I really don’t.
PS: Nina is also not really based on me (about ~25%). She’s more based on my brother
Posting this publicly cuz I want to reblog it into my nuz-blog!
PROS: It makes it easier to convey personality and emotions of Pokemon characters with the bonus of having said Pokemon interact easily with the human trainers. It also makes the reader easily get attached to them…the Pokemon are able to speak and you can more easily assign human traits to them and get more attached.
Hell, I used it in my White comic (it was a decision I made) after not using it at all in Diamond. In Diamond, all the Pokemon “personalities” were in thought bubbles that Kynim was unable to understand. But to keep some continuity with Diamond, I tried (and may be did not really succeed in) to show that the speech understanding is a trait that is uncommon but it is known…
a quality that really backfires and is often the main argument on why Nina is a Sue despite me showing at least one character who does the same thing…also, one “odd” quality does not make a person a Sue but I’m derailing again
CONS: The drawback mostly comes from how common and convenient it is. I think the humans-and-pokemon-understand trend is so common that the few comics/stories that DON’T use it stands out. Plus, if you do manage to pull off the emotional impact with that language barrier, the work looks far more impressive than those that have the same impact plus Pokemon talking (in my opinion anyway).
The language barrier thing also brings more interesting dynamics since you can sort of relegate Pokemon more like animals compared to those featured in Pokemon-talks-like-humans nuzlockes.
TL;DR - Pick whichever one works for you!
Took me 2 months to get a general outline that looked good and even now I am still making minor changes in the story.
It’s an interesting process though. A lot of stuff did change from the very FIRST draft (which made some events less dramatic than it is in the comics I drew), but it worked out in the end for me imo
- Find the background ref you want (or compile a bunch of similar refs you can’t find the one you need)
- Sketch it out. Try multiple times until you get a satisfactory product
- Cry a lot
- Lineart by abusing the ctrl+z and cry some more
Practice also helps.
Sorry this is not a very detailed answer but it literally are my steps on backgrounding
I think I need to clarify what I mean by ‘dark and edgy’.
I don’t have a problem with darker themed tones for pokemon comics at all, inherently. What I have a problem with is how making a pokemon themed fan work a thing like that has become a trend, hurting the approach in general.
If you want to make a darker comic, then have a REASON for it to be dark, don’t just make it dark for the sake of it. Or at least properly think it through.
Like for example, if you make a pokemon story full of death and blood and whatever, ask yourself;
"do these themes add to the narative?"
"do shock tactics do more for the story than make some people think that it’s cool?"
"do the addition of these themes go well with the tone of my comic?"
If the answer to any of those (and quite a few more questions you should probably ask yourself) is no, then really, just think about your story a lot more. Because dark for the sake of dark doesn’t do anything for you but shoebox you in with the hundreds of other people who make comics with those themes and little else to offer.